VOXROSTER
CodexFactionsOrksWarboss

Warboss

M6"
T5
SV4+
W6
LD6+
OC1

Composition & Wargear

Warboss
Equipped Twin slugga

Ranged Weapons

WeaponRangeABSSAPD
Twin slugga 12"25+ 401
Kombi-weapon 24"15+ 401

Melee Weapons

WeaponRangeAWSSAPD
Attack Squig Melee24+ 401
Big choppa Melee52+ 8-12
Power klaw Melee43+ 10-22

Abilities

Might is Right Datasheet

While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Hit roll.

Da Biggest and da Best Datasheet

While the Waaagh! is active for your army, add 4 to the Attacks characteristic of this model’s melee weapons.

Leader Datasheet

This model can be attached to the following units: - BOYZ - BREAKA BOYZ - NOBZ

Waaagh! Core

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.

Pistol Core

[PISTOL] and [CLOSE-QUARTERS] are identical for all rules purposes. 

Units containing one or more models with a [CLOSE-QUARTERS] weapon can shoot using close-quarters shooting (10.06). When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with:  - One or more of its [CLOSE-QUARTERS] weapons.  - One or more of its other ranged weapons.

Twin-linked Core

Each time an attack is made with a [TWIN-LINKED] weapon, you can re-roll the wound roll.