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CodexFactionsOrksWarboss in Mega Armour

Warboss in Mega Armour

M5"
T6
SV2+
W7
LD6+
OC1

Composition & Wargear

Warboss in Mega Armour
Equipped Big shoota

Ranged Weapons

WeaponRangeABSSAPD
Big shoota 36"34+ 501

Melee Weapons

WeaponRangeAWSSAPD
’Uge choppa Melee42+ 12-22

Abilities

Might is Right Datasheet

While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Hit roll.

Dead Brutal Datasheet

While the Waaagh! is active for your army, this model’s ’uge choppa has a Damage characteristic of 3.

Leader Datasheet

This model can be attached to the following unit: - Meganobz

Waaagh! Core

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.

Rapid Fire Core

This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.  Example:* If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice* for that weapon (for a total of two for that weapon).