VOXROSTER
CodexFactionsOrksMad Dok Grotsnik [Legends]

Mad Dok Grotsnik [Legends]

M6"
T5
SV5+
W4
LD7+
OC1

Composition & Wargear

Mad Dok Grotsnik [Legends]
Equipped Power klaw

Ranged Weapons

WeaponRangeABSSAPD
Slugga 12"15+ 401

Melee Weapons

WeaponRangeAWSSAPD
Power klaw Melee43+ 9-22
’Urty syringe Melee13+ 201

Abilities

Mad Dok Datasheet

While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.

One Scalpel Short of a Medpack Datasheet

While this model is leading a unit, that unit is eligible to declare a charge in a turn in which it Fell Back.

Leader Datasheet

This model can be attached to the following units: - Boyz - Burna Boyz - Tankbustas - Lootas - Nobz

Feel No Pain Core

This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost. 

Waaagh! Core

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.

Sustained Hits Core

This ability always takes the form [SUSTAINED HITS X]. Each time an attack made with a [SUSTAINED HITS] weapon results in a critical hit, that attack results in a number of additional hits on the target as denoted by X. Example: An attack made with a *[SUSTAINED HITS 2] weapon results in a critical hit. That attack therefore hits the target three times (once from the critical hit, and twice more from the [SUSTAINED HITS 2] ability).