Big Mek on Warbike [Legends]
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Slugga | 12" | 1 | 5+ | 4 | 0 | 1 |
| Kombi-weapon | 24" | 1 | 5+ | 4 | 0 | 1 |
| Kustom mega-blasta | 24" | 3 | 5+ | 9 | -2 | D6 |
| Rokkit launcha | 24" | D3 | 5+ | 9 | -2 | 3 |
| Kustom mega-slugga | 12" | D3 | 5+ | 8 | -2 | D6 |
| Shokk attack gun | 60" | D6+1 | 5+ | 9 | -4 | D6 |
| Twin dakkagun | 18" | 3 | 5+ | 5 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Big choppa | Melee | 4 | 3+ | 7 | -1 | 2 |
| Power klaw | Melee | 4 | 4+ | 9 | -2 | 2 |
| Choppa | Melee | 4 | 3+ | 5 | -1 | 1 |
| Killsaw | Melee | 3 | 4+ | 12 | -3 | 2 |
| Close combat weapon | Melee | 4 | 3+ | 5 | 0 | 1 |
Abilities
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
At the end of your Movement phase, you can select one friendly ORKS VEHICLE model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
This model can be attached to the following unit: - NOBZ ON WARBIKES - SKORCHAS - WARBIKERS - WARBUGGIES
If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.