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CodexFactionsOrksBig Mek with Shokk Attack Gun

Big Mek with Shokk Attack Gun

M6"
T5
SV4+
W5
LD7+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Shokk attack gun 60"D6+15+ 9-4D6

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon Melee43+ 501

Abilities

More Dakka Datasheet

While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.

Deranged Snotling Assault Datasheet

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks; that unit must take a Battle-shock test.

Leader Datasheet

This model can be attached to the following units: - BOYZ - BREAKA BOYZ - LOOTAS - MEK GUNZ - NOBZ - TANKBUSTAS

Waaagh! Core

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.

Grot Assistant Datasheet

Once per battle, after rolling to determine how many attacks the bearer’s shokk attack gun makes, you can re-roll that dice.

Designer’s Note: Place a Grot Assistant token next to the bearer, removing it once this ability has been used.