VOXROSTER
CodexFactionsOrksBig Mek in Mega Armour

Big Mek in Mega Armour

M5"
T6
SV2+
W5
LD7+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Tellyport blasta 12"35+ 8-13
Kustom mega-blasta 24"35+ 9-2D6
Kustom shoota 18"45+ 401
Kombi-weapon 24"15+ 401

Melee Weapons

WeaponRangeAWSSAPD
Killsaw Melee34+ 12-32
Power klaw Melee43+ 9-22

Abilities

More Dakka Datasheet

While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.

Fix Dat Armour Up Datasheet

While this model is leading a unit, in your Command phase, you can return 1 destroyed Bodyguard model to that unit.

Waaagh! Core

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.

Blast Core

Each time you gather attack dice for a [BLAST] weapon, add one additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form [BLAST X], each time you gather attack dice for such a weapon, add X additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down) instead.  Example:* If a [BLAST 2] weapon with an A characteristic of 3 targets a unit containing 12 models, you would gather four additional attack dice* for that weapon (for a total of seven for that weapon).

Grot Oiler Datasheet

Once per battle, at the end of your Movement phase, one model in the bearer’s unit regains D3 lost wounds. Designer’s Note: Place a Grot Oiler token next to the unit, removing it once this ability has been used.