Renegade Enforcer [Legends]
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Enforcer pistol | 12" | 1 | 3+ | 4 | 0 | 1 |
| Autogun | 24" | 1 | 3+ | 3 | 0 | 1 |
| Lasgun | 24" | 1 | 3+ | 3 | 0 | 1 |
| Shotgun | 18" | 2 | 3+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Enforcer melee weapon | Melee | 4 | 3+ | 4 | 0 | 1 |
| Power weapon | Melee | 3 | 3+ | 4 | -2 | 1 |
| Power fist | Melee | 3 | 3+ | 6 | -2 | 2 |
| The Murder Blade | Melee | 6 | 2+ | 8 | -2 | 3 |
Abilities
While this model is leading a unit, you can target that unit with the Insane Bravery Stratagem for 0CP, and can do so even if another unit from your army has already been targeted with that Stratagem this phase. Each time you use this ability, one Bodyguard model in that unit is destroyed.
This model's unit is eligible to declare a charge in a turn in which it Fell Back.
This model can be attached to the following units: ■ TRAITOR GUARDSMEN SQUAD ■ RENEGADE HEAVY WEAPONS SQUAD
If your Army Faction is Heretic Astartes, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]
[PISTOL] and [CLOSE-QUARTERS] are identical for all rules purposes.
Units containing one or more models with a [CLOSE-QUARTERS] weapon can shoot using close-quarters shooting (10.06). When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with: - One or more of its [CLOSE-QUARTERS] weapons. - One or more of its other ranged weapons.
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step. Example:* If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice* for that weapon (for a total of two for that weapon).
Units containing one or more models with an [ASSAULT] weapon can shoot using assault shooting (10.05).