VOXROSTER
CodexFactionsChaos Space MarinesHeretic Astartes Daemon Prince

Heretic Astartes Daemon Prince

M8"
T10
SV2+
W10
LD6+
OC3

Composition & Wargear

Heretic Astartes Daemon Prince
Choose one Wargear Hellforged weapons (max 1) / Infernal cannon (max 1)

Ranged Weapons

WeaponRangeABSSAPD
Infernal cannon 24"32+ 5-12

Melee Weapons

WeaponRangeAWSSAPD
Hellforged weapons - strike Melee62+ 8-23
Hellforged weapons - sweep Melee142+ 601
The Murder Blade Melee62+ 8-23

Abilities

Dark Blessing (Aura) Datasheet

While a friendly HERETIC ASTARTES INFANTRY unit is within 6" of this model, each time a ranged attack is allocated to a model in that unit, that model has the Benefit of Cover against that attack.

Ascended Daemon Datasheet

Each time this model shoot or fights, while resolving those attacks, you can re-roll one Hit roll and you can re-roll one Wound roll.

Lord of Chaos Datasheet

While this model is within 3" of a friendly Heretic Astartes Infantry unit, this model has Lone Operative.

Deadly Demise Core

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").  Example:* An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise* ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

Dark Pacts Core

If your Army Faction is Heretic Astartes, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]