Chosen
M6"
T4
SV3+
W3
LD6+
OC1
Composition & Wargear
4-9× Chosen
Each model
one of:
boltgun / boltgun and plasma pistol (max 4) / combi-weapon and bolt pistol (max 4) / paired accursed weapons and plasma pistol (max 2) / power fist and bolt pistol (max 2) / combi-weapon and plasma pistol (max 4) / paired accursed weapons and bolt pistol (max 2) / power fist and plasma pistol (max 2)
1× Chosen Champion
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Combi-weapon | 24" | 1 | 4+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Paired accursed weapons | Melee | 5 | 3+ | 5 | -2 | 1 |
| Power fist | Melee | 4 | 3+ | 8 | -2 | 2 |
| The Murder Blade | Melee | 6 | 2+ | 8 | -2 | 3 |
Abilities
Chosen Marauders Datasheet
This unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
Dark Pacts Core
If your Army Faction is Heretic Astartes, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase: ■ [LETHAL HITS] ■ [SUSTAINED HITS 1]