Krieg Command Squad
Composition & Wargear
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Plasma pistol - standard | 12" | 1 | 4+ | 7 | -2 | 1 |
| Plasma pistol - supercharge | 12" | 1 | 4+ | 8 | -3 | 2 |
| Laspistol | 12" | 1 | 4+ | 3 | 0 | 1 |
| Boltgun | 24" | 1 | 4+ | 4 | 0 | 1 |
| Plasma gun - standard | 24" | 1 | 4+ | 7 | -2 | 1 |
| Plasma gun - supercharge | 24" | 1 | 4+ | 8 | -3 | 2 |
| Meltagun | 12" | 1 | 4+ | 9 | -4 | D6 |
| Grenade launcher - frag | 24" | D3 | 4+ | 4 | 0 | 1 |
| Grenade launcher - krak | 24" | 1 | 4+ | 9 | -2 | D3 |
| Flamer | 12" | D6 | N/A | 4 | 0 | 1 |
| Bolt pistol | 12" | 1 | 4+ | 4 | 0 | 1 |
| Lasgun | 24" | 1 | 4+ | 3 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power fist | Melee | 3 | 4+ | 6 | -2 | 2 |
| Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
| Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 |
| Trench club | Melee | 3 | 4+ | 4 | 0 | 1 |
| Chainsword | Melee | 3 | 4+ | 3 | 0 | 1 |
Abilities
While this unit contains an Officer, you can target this unit with Stratagems even while it is Battle-shocked and Orders issued to this unit do not cease to affect this unit if it becomes Battle-shocked.
This model can be attached to the following units: - DEATH KORPS GRENADIER SQUAD - DEATH KORPS OF KRIEG - KRIEG COMBAT ENGINEERS
If your Army Faction is Astra Militarum, Officer models with this ability can issue Orders. Each Officer's datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an Officer model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6" of that Officer model to issue it to. Officer models can issue Orders in your Command phase and at the end of a phase in which they disembarked from a Transport or were set up on the battlefield.
Until the start of your next Command phase, the unit you selected is affected by that Order. Unless otherwise stated, a unit can only be affected by one Order at a time (any Order subsequently issued to that unit replaces the current one). Orders cannot be issued to Battle-shocked units, and if a unit being affected by an Order becomes Battle-shocked, that Order ceases to affect that unit.
Only Astra Militarum models gain the benefit of an Order issued to their unit.
MOVE! MOVE! MOVE! Add 3" to the Move characteristic of models in this unit.
FIX BAYONETS! Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.
TAKE AIM! Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.
FIRST RANK, FIRE! SECOND RANK, FIRE! Improve the Attacks characteristic of Rapid Fire weapons equipped by models in this unit by 1.
TAKE COVER! Improve the Save characteristic of models in this unit by 1 (this cannot improve a model’s Save to better than 3+).
DUTY AND HONOUR! Improve the Leadership and Objective Control characteristics of models in this unit by 1.
Each time a unit is selected to shoot or selected to fight, after that unit has resolved all of its attacks, make a number of hazard rolls (06.03) for that unit equal to the number of [HAZARDOUS] weapons you selected in the Select Weapons step.
The bearer's unit has the Feel No Pain 6+ ability against mortal wounds.
This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost.
Once per battle, when issuing an Order, the Lord Commissar can issue one additional Order.
Designer's Note: Place a Servo-scribes token next to the unit, removing it when this ability has been used.