VOXROSTER
CodexFactionsAstra MilitarumCrassus [Legends]

Crassus [Legends]

M10"
T11
SV2+
W18
LD7+
OC5

Ranged Weapons

WeaponRangeABSSAPD
Heavy stubber 36"34+ 401
Storm bolter 24"24+ 401
Heavy bolter 36"34+ 5-12

Melee Weapons

WeaponRangeAWSSAPD
Armoured tracks Melee64+ 701

Abilities

Fire Support Datasheet

In your Shooting phase, after this model has shot, select one enemy unit that was hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this Transport this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Deadly Demise Core

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").  Example:* An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise* ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

Damaged: 1-6 Wounds Remaining Ability

While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.