VOXROSTER
CodexFactionsAstra MilitarumArmoured Sentinels

Armoured Sentinels

M8"
T8
SV2+
W7
LD7+
OC2

Composition & Wargear

Armoured Sentinel
Equipped Close combat weapon

Ranged Weapons

WeaponRangeABSSAPD
Multi-laser 36"44+ 601
Autocannon 48"24+ 9-13
Lascannon 48"14+ 12-3D6+1
Heavy flamer 12"D6N/A 5-11
Missile launcher - frag 48"D64+ 401
Missile launcher - krak 48"14+ 9-2D6
Plasma cannon - standard 36"D34+ 7-21
Plasma cannon - supercharge 36"D34+ 8-32
Hunter-killer missile 48"14+ 14-3D6

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon Melee24+ 601
Sentinel chainsaw Melee34+ 6-11

Abilities

Mobile Hunter-killers Datasheet

Each time a model in this unit makes an attack that targets a Monster or Vehicle unit, you can re-roll the Wound roll.

Deadly Demise Core

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").  Example:* An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise* ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.