VOXROSTER
CodexFactionsGrey KnightsVenerable Dreadnought

Venerable Dreadnought

M8"
T9
SV2+
W8
LD6+
OC3

Ranged Weapons

WeaponRangeABSSAPD
Assault cannon 24"63+ 601
Heavy plasma cannon - standard 36"D33+ 7-22
Heavy plasma cannon - supercharge 36"D33+ 8-33
Twin lascannon 48"13+ 12-3D6+1
Storm bolter 24"23+ 401
Heavy flamer 12"D6N/A 5-11

Melee Weapons

WeaponRangeAWSSAPD
Dreadnought combat weapon Melee53+ 12-23

Abilities

Guidance of the Ancients (Psychic) Datasheet

In your Shooting phase, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a Grey Knights model from your army makes an attack which targets that unit, add 1 to the Hit roll.

Deadly Demise Core

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").  Example:* An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise* ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

Deep Strike Core

Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Gate of Infinity Core

If your Army Faction is Grey Knights, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows:

Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units

Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.