VOXROSTER
CodexFactionsGrey KnightsGrand Master

Grand Master

M5"
T5
SV2+
W7
LD6+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Storm bolter 24"22+ 401
Incinerator 12"D6N/A 6-11
Psycannon 24"32+ 8-12
Psilencer 24"62+ 501

Melee Weapons

WeaponRangeAWSSAPD
Nemesis force weapon Melee52+ 6-22

Abilities

Might of Titan (Psychic) Datasheet

Once per battle, at the start of the Fight phase, this model can use this ability. If it does, until the end of the phase, add 3 to the Attacks and Strength characteristics of melee weapons equipped by this model.

Leader Datasheet

This model can be attached to the following units: - Brotherhood Terminator Squad - Paladin Squad

Deep Strike Core

Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Warrior Strategist Ability

Once per battle round, one unit from your army with this ability can use it when its unit is targeted with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.

Gate of Infinity Core

If your Army Faction is Grey Knights, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows:

Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units

Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.