VOXROSTER
CodexFactionsSpace WolvesWulfen with Storm Shields

Wulfen with Storm Shields

M9"
T6
SV4+
W2
LD7+
OC0

Composition & Wargear

5-10× Wulfen w/Death Totem
Equipped Thunder Hammer
Each model one of: Wulfen w/Death Totem / Wulfen w/Auto-launcher

Ranged Weapons

WeaponRangeABSSAPD
Stormfrag auto-launcher 12"D34+ 401
Vortex bolt 24"12+ 40D3+3

Melee Weapons

WeaponRangeAWSSAPD
Thunder Hammer Melee23+ 5-23
Paragon Blade Melee62+ 6-33
Monster Slayer of Caliban Melee72+ 6-22
Encarmine Warblade Melee62+ 6-33

Abilities

Hammer Blow Datasheet

In the Fight phase, after this unit has fought, select one enemy MONSTER or VEHICLE unit hit by one or more of those attacks. Until the end of the next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Curse of the Wulfen Core

While this unit is within 6" of one or more friendly SPACE WOLVES CHARACTER models (Excluding WULFEN models) or within 12" of one or more friendly WOLF PRIEST models, if it is not Battle-shocked, add 1 to the Objective Control characteristic of INFANTRY models in it and add 3 to the Objective Control characteristic of VEHICLE models in it.

Death Totem Datasheet

Each time the bearer makes a melee attack, re-roll a hit roll of 1.

Anti Core

This ability always takes the form [ANTI-X Y+]. Each time an attack is made with an [ANTI] weapon, if the target unit has the keyword denoted by X, an unmodified wound roll of Y+ is a critical wound. Example:* An attack made with an [ANTI-VEHICLE 4+] weapon against a Vehicle unit will result in a critical wound on an unmodified wound roll of 4+, while an attack made with an [ANTI-PSYKER 2+] weapon against a Psyker unit will result in a critical wound on an unmodified wound roll* of 2+.