VOXROSTER
CodexFactionsSpace WolvesWolf Guard Battle Leader in Terminator Armour [Legends]

Wolf Guard Battle Leader in Terminator Armour [Legends]

M5"
T5
SV2+
W5
LD6+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Combi-weapon 24"13+ 401
Storm bolter 24"22+ 401
Vortex bolt 24"12+ 40D3+3

Melee Weapons

WeaponRangeAWSSAPD
Chainfist Melee43+ 8-22
Power weapon Melee52+ 5-21
Thunder hammer Melee43+ 8-22
Power fist Melee42+ 8-22
Close combat weapon Melee53+ 401
Twin lightning claws Melee62+ 5-21
Paragon Blade Melee62+ 6-33
Monster Slayer of Caliban Melee72+ 6-22
Encarmine Warblade Melee62+ 6-33

Abilities

Leader Datasheet

This model can be attached to the following units:

■ Relic Terminator Squad ■ Terminator Assault Squad ■ Terminator Squad ■ Wolf Guard Terminators

You can attach this model to one of the above units even if one Captain or Chapter Master model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Huskarl to the Jarl Datasheet

While this model is attached to a unit that contains another CHARACTER model, all CHARACTER models in that unit have the Feel No Pain 4+ ability.

Invulnerable Save Ability

4+

Deep Strike Core

Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Tactical Precision Ability

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Anti Core

This ability always takes the form [ANTI-X Y+]. Each time an attack is made with an [ANTI] weapon, if the target unit has the keyword denoted by X, an unmodified wound roll of Y+ is a critical wound. Example:* An attack made with an [ANTI-VEHICLE 4+] weapon against a Vehicle unit will result in a critical wound on an unmodified wound roll of 4+, while an attack made with an [ANTI-PSYKER 2+] weapon against a Psyker unit will result in a critical wound on an unmodified wound roll* of 2+.

Relic shield Datasheet

The bearer has a Wounds characteristic of 6.