VOXROSTER
CodexFactionsSpace WolvesGrey Hunters

Grey Hunters

M7"
T4
SV3+
W2
LD6+
OC3

Composition & Wargear

10× Grey Hunter Pack Leader
Equipped Bolt Carbine
Each model one of: Grey Hunter Pack Leader (max 1) / Grey Hunter (max 9)

Ranged Weapons

WeaponRangeABSSAPD
Bolt Carbine 24"23+ 401
Plasma pistol - supercharge 12"13+ 8-32
Plasma pistol - standard 12"13+ 7-21
Bolt pistol 12"13+ 401
Vortex bolt 24"12+ 40D3+3

Melee Weapons

WeaponRangeAWSSAPD
Power fist Melee33+ 8-22
Power weapon Melee43+ 5-21
Astartes Chainsword Melee43+ 4-11
Paragon Blade Melee62+ 6-33
Monster Slayer of Caliban Melee72+ 6-22
Encarmine Warblade Melee62+ 6-33

Abilities

Cunning Hunters Datasheet

Each time a model in this unit makes an attack, re-roll a Wound roll of 1. If the target is within range of an objective marker, you can re-roll the Wound roll instead.

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Rapid Fire Core

This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.  Example:* If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice* for that weapon (for a total of two for that weapon).