Custodian Wardens
Composition & Wargear
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Guardian Spear | 24" | 2 | 2+ | 4 | -1 | 2 |
| Castellan axe | 24" | 2 | 2+ | 4 | -1 | 2 |
| Auriferous OrbBlinding Light | 8" | D3 | 2+ | 1 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Guardian Spear | Melee | 5 | 2+ | 7 | -2 | 2 |
| Castellan axe | Melee | 4 | 2+ | 9 | -1 | 3 |
| Emperor's Light | Melee | 3 | 2+ | 5 | -2 | 1 |
Abilities
While a CHARACTER is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.
Once per battle, at the start of any phase, this unit can use this ability. If it does, until the end of the phase, models in this unit have the Feel No Pain 4+ ability.
Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Each time a unit with this ability is selected to fight, select one of the Ka'tah stances below. Until that unit has finished making its attacks, the selected Stance is active for it and it gains the relevant ability.
■ DACATARAI STANCE Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability. ■ RENDAX STANCE Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.
This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost.
Units containing one or more models with an [ASSAULT] weapon can shoot using assault shooting (10.05).
Add 1 to the Objective Control characteristic of models in the bearer’s unit.