VOXROSTER
CodexFactionsAdeptus CustodesAgamatus Custodians

Agamatus Custodians

M12"
T6
SV2+
W4
LD6+
OC2

Composition & Wargear

3-6× Agamatus Custodian (Lastrum bolt cannon)
Equipped Interceptor Lance
Each model one of: Lastrum bolt cannon / Adrathic devastator / Twin las-pulsar

Ranged Weapons

WeaponRangeABSSAPD
Lastrum bolt cannon 36"32+ 6-11
Adrathic devastator 18"12+ 7-23
Twin las-pulsar 24"22+ 9-12
Auriferous OrbBlinding Light 8"D32+ 101

Melee Weapons

WeaponRangeAWSSAPD
Interceptor Lance Melee52+ 7-22
Emperor's Light Melee32+ 5-21

Abilities

Implacable Vanguard Datasheet

Once per battle, in your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not elgibile to declare a charge.

Turbo Boost Datasheet

Each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in this unit.

Martial Ka'tah Core

Each time a unit with this ability is selected to fight, select one of the Ka'tah stances below. Until that unit has finished making its attacks, the selected Stance is active for it and it gains the relevant ability.

■ DACATARAI STANCE Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability. ■ RENDAX STANCE Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.

Sustained Hits Core

This ability always takes the form [SUSTAINED HITS X]. Each time an attack made with a [SUSTAINED HITS] weapon results in a critical hit, that attack results in a number of additional hits on the target as denoted by X. Example: An attack made with a *[SUSTAINED HITS 2] weapon results in a critical hit. That attack therefore hits the target three times (once from the critical hit, and twice more from the [SUSTAINED HITS 2] ability).

Lance Core

Each time an attack is made with a [LANCE] weapon, if the attacking model’s unit made a charge move this turn, add 1 to the wound roll.

Twin-linked Core

Each time an attack is made with a [TWIN-LINKED] weapon, you can re-roll the wound roll.