VOXROSTER
CodexFactionsSpace MarinesAssault Squad [Legends]

Assault Squad [Legends]

M6"
T4
SV3+
W2
LD6+
OC1

Composition & Wargear

5-10× Assault Sergeant
Each model one of: Assault Sergeant (max 1) / Eviscerator (max 1) / Special Weapon (max 2) / Assault Marine

Ranged Weapons

WeaponRangeABSSAPD
Bolt pistol 12"13+ 401
Grav-pistol 12"13+ 4-12
Plasma pistol - supercharge 12"13+ 8-32
Plasma pistol - standard 12"13+ 7-21
Inferno Pistol 6"13+ 8-4D3
Hand flamer 12"D6N/A 301
Flamer 12"D6N/A 401
Plasma gun - standard 24"13+ 7-21
Plasma gun - supercharge 24"13+ 8-32
Meltagun 12"13+ 9-4D6
Vortex bolt 24"12+ 40D3+3

Melee Weapons

WeaponRangeAWSSAPD
Eviscerator Melee34+ 7-22
Power fist Melee33+ 8-22
Thunder Hammer Melee34+ 8-22
Power weapon Melee43+ 5-21
Astartes Chainsword Melee43+ 4-11
Twin lightning claws Melee53+ 4-21
Paragon Blade Melee62+ 6-33
Monster Slayer of Caliban Melee72+ 6-22
Encarmine Warblade Melee62+ 6-33

Abilities

Chainsword Doctrines Datasheet

Each time this unit is selected to fight, select one of the following abilities to apply to all Astartes chainswords equipped by models in this unit until the end of the phase: 

■ [SUSTAINED HITS 1] ■ [LETHAL HITS] ■ [LANCE]

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Templar Vows Core

If your Army Faction is Adeptus Astartes, at the start of the first battle round, select one of the following Vows to be active for Adeptus Astartes units from your army. While a Vow is active for your army, that unit has the associated ability below. 

Abhor the Witch, Destroy the Witch ■ Each time this unit declares a charge, if one or more targets of that charge have the Psyker keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the [PRECISION] ability while targeting Psyker units. 

Accept Any Challenge, No Matter the Odds ■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll

Suffer Not the Unclean to Live ■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. 

Uphold the Honour of the Emperor If this unit has the Infantry keyword: ■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase.  ■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Astartes Shield Datasheet

The bearer has a 4+ invulnerable save.