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CodexFactionsThousand SonsChaos Spawn (Flesh Change)

Chaos Spawn (Flesh Change)

M8"
T5
SV4+
W4
LD7
OC1

Composition & Wargear

Chaos Spawn
Equipped Hideous Mutations

Melee Weapons

WeaponRangeAWSSAPD
Hideous Mutations MeleeD6+24+ 5-12

Abilities

Regenerating Monstrosities Datasheet

At the start of each player’s Command phase, one model in this unit regains up to 3 lost wounds.

Feel No Pain Core

This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost. 

Mortal Sorcery (Aura) Ability

While a friendly Scintillating Legions Psyker unit from your army is within 6" of and visible to this unit, that Scintillating Legions unit has the Cabal of Sorcerers ability.

Lone Operative Core

Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.  If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.