Storm Guardians
Composition & Wargear
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Shuriken Pistol | 12" | 1 | 3+ | 4 | -1 | 1 |
| Flamer | 12" | D6 | N/A | 4 | 0 | 1 |
| Fusion gun | 12" | 1 | 3+ | 8 | -4 | D6 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close Combat Weapon | Melee | 2 | 3+ | 3 | 0 | 1 |
| Power sword | Melee | 2 | 3+ | 4 | -2 | 1 |
Abilities
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's Level of Control over that objective marker is greater than yours at the end of a phase.
When the last Storm Guardian model in this unit is destroyed, any remaining Serpent’s Scale Platform models in this unit are also destroyed.
If your Army Faction is Asuryani, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below:
■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6
Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.
Models in the bearer’s unit have a 5+ invulnerable save.