Guardian Defenders
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Shuriken Catapult | 18" | 2 | 3+ | 4 | -1 | 1 |
| Missile Launcher - Starshot | 48" | 1 | 3+ | 10 | -2 | D6 |
| Missile Launcher - Sunburst | 48" | D6 | 3+ | 4 | -1 | 1 |
| Bright Lance | 36" | 1 | 3+ | 12 | -3 | D6+2 |
| Scatter Laser | 36" | 6 | 3+ | 5 | 0 | 1 |
| Starcannon | 36" | 2 | 3+ | 8 | -3 | 2 |
| Shuriken Cannon | 24" | 3 | 3+ | 6 | -1 | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close Combat Weapon | Melee | 1 | 3+ | 3 | 0 | 1 |
Abilities
This unit can perform the Fade Back Agile Manoeuvre without spending a Battle Focus token to do so. It can do so even if other units have done so in the same phase, and doing so does not prevent other units from performing the same Agile Manoeuvre in the same phase.
When the last Guardian Defender model in this unit is destroyed, any remaining Heavy Weapon Platform models in this unit are also destroyed.
If your Army Faction is Asuryani, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below:
■ Incursion - 2 ■ Strike Force - 4 ■ Onslaught - 6
Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.