Old One Eye
Composition & Wargear
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Old One Eye’s claws and talons - Strike | Melee | 6 | 3+ | 14 | -3 | D6+1 |
| Old One Eye’s claws and talons - Sweep | Melee | 12 | 3+ | 6 | -1 | 1 |
Abilities
While this model is leading a unit, each time a model in that unit makes an attack, you can re-roll the Hit roll.
At the start of each player’s Command phase, this model regains up to D3 lost wounds.
This model can be attached to the following unit: - Carnifexes
If your Army Faction is TYRANIDS, while a TYRANIDS unit from your army is within 6" of one or more friendly SYNAPSE models, that TYRANIDS unit is said to be within Synapse Range of that model and of your army. While a TYRANIDS unit from your army is within Synapse Range of your army: ▪ Each time that unit takes a Battle‑shock test, take that test on 3D6 instead of 2D6. ▪ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost.