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CodexRulesTransports

Transports

Transports

18.00 MOVE TYPES

Advance Move

18.04

Emergency Disembark Move 18.05

Fall-back Move

18.04)

▫Ingress move (

18.00 SELECTING MODES Some rules instruct you to select a mode, such as fall-back moves (see left). Modes are mutually exclusive, and you must assess each one in the order presented. When making a move, if your unit does not meet the conditions of any of the modes, it cannot make that move. Sometimes a mode will be mandatory if applicable (e.g. consolidation modes,

18.01 TRANSPORT models have a transport capacity listed on their datasheet. This determines the type and maximum number of friendly models that are eligible to embark within them. More than one unit can be embarked within the same TRANSPORT model at the same time, provided it has sufficient transport capacity. Before the battle, in the Declare Battle Formations step, your units can start embarked within any friendly TRANSPORT model that has sufficient transport capacity remaining for the whole unit. EMBARKING 18.02 Once the first battle round has started, a friendly unit can embark within a friendly TRANSPORT model after making a normal, advance or fall-back move, if all of the following conditions apply:

Each model in that unit is within 3" of that TRANSPORT.

That unit was not set up on the battlefield this turn.

That unit is eligible to embark within that TRANSPORT, as described on that TRANSPORT's datasheet.

That TRANSPORT has sufficient remaining transport capacity for each model in that unit. When a unit embarks, the active player removes that unit from the battlefield and places it to one side - it is now embarked within that TRANSPORT and is not on the battlefield. DISEMBARKING 18.03 In the active player's Movement phase, each friendly unit embarked within a TRANSPORT model can disembark from it by making a disembark move (see opposite). If a TRANSPORT model is destroyed, before removing it from the battlefield, the active player must make an emergency disembark move (see opposite) with each unit embarked within it. TRANSPORTS 18 TRANSPORT models can carry passengers across the battlefield. This section explains how to use such models in your battles, and how units can embark within and disembark from them. ++ BE STRONG IN YOUR IGNORANCE ++ ADVANCED 64

DISEMBARK MOVE 18.04 SET-UP DISTANCE: - Rapid/Tactical Disembark: 3" - Combat Disembark: 6" ELIGIBLE IF: All of the following apply to your unit:

Embarked within a TRANSPORT model that is on the battlefield.

Did not embark within that TRANSPORT this phase.

That TRANSPORT has not made an advance or fall-back move this phase. EFFECT: Your unit is set up as described in Set Up (

18.05 SET-UP DISTANCE: 6" ELIGIBLE IF: Your unit is embarked within a TRANSPORT model that was just destroyed. EFFECT: Your unit is set up as described in Set Up (