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CodexFactionsAdeptus MechanicusSydonian Skatros

Sydonian Skatros

M8"
T4
SV4+
W4
LD7+
OC1

Composition & Wargear

Sydonian Skatros
Equipped Sydonian Feet

Ranged Weapons

WeaponRangeABSSAPD
Radium Jezzail 36"13+ 5-23
Skatros transuranic arquebus 36"13+ 7-2D3
Mechanicus pistol 12"14+ 6-11
TL-409 24"32+ 11-2D3+2
Digital Cannon 24"23+ 6-13
Electro-fire Implants 12"D6+33+ 401
Neural Jammer 18"43+ 4-21
Nanoshard Projector 12"33+ 5-12
Arc Annulus 12"23+ 7-12
Electro-fused Vambraces 12"63+ 3-11
Syntaxik ChargerSonic Devastation 24"83+ 301

Melee Weapons

WeaponRangeAWSSAPD
Sydonian Feet Melee34+ 301

Abilities

Dread Snipers Datasheet

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. That unit must take a Battle-shock test.

Sydonian Sentinel Datasheet

This model cannot be your Warlord.

Doctrina Imperatives Core

At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your army that have the Doctrina Imperatives ability gain the relevant abilities shown below.

PROTECTOR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [HEAVY] ability. ■ Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1. ■ Each time a melee attack targets this unit, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, subtract 1 from the Hit roll.

CONQUEROR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability. ■ Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1. ■ Each time a model in this unit makes an attack, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, improve the Armour Penetration characteristic of that attack by 1.

Stealth Core

If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the benefit of cover against that attack (13.08).

Lone Operative Core

Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.  If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.

Achillan Eye Datasheet

Each time this model makes an attack with a radium jezzail that targets an Infantry unit, you can re-roll the Wound roll. Each time this model makes an attack with a Skatros transuranic arquebus that targets a Monster or Vehicle unit, you can re-roll the Wound roll.