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CodexFactionsAdeptus MechanicusSecutarii Peltasts [Legends]

Secutarii Peltasts [Legends]

M6"
T3
SV5+
W1
LD7+
OC1

Composition & Wargear

Secutarii Peltast Alpha
Equipped Alpha close combat weapon, Close combat weapon, Galvanic caster
4-9× Secutarii Peltast
Equipped Galvanic caster, Close combat weapon
Each model one of: Secutarii Peltast / data-tether (max 1) / omnispex (max 1)

Ranged Weapons

WeaponRangeABSSAPD
Galvanic caster - flechette 18"54+ 401
Galvanic caster - hammershot 24"24+ 5-11
Archeotech pistol 12"14+ 6-11
Digital Cannon 24"23+ 6-13
Electro-fire Implants 12"D6+33+ 401
Neural Jammer 18"43+ 4-21
Nanoshard Projector 12"33+ 5-12
Arc Annulus 12"23+ 7-12
Electro-fused Vambraces 12"63+ 3-11
Syntaxik ChargerSonic Devastation 24"83+ 301

Melee Weapons

WeaponRangeAWSSAPD
Alpha close combat weapon Melee44 5-11
Close combat weapon Melee14+ 301

Abilities

Blind Barrage Datasheet

In your Shooting phase, after this unit has shot, select one enemy Infantry unit hit by one or more of those attacks. Until the start of your next turn, while this unit is on the battlefield, that enemy unit is blinded. While a unit is blinded, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Secutarii Datasheet

If a model from your army with the Leader ability can be attached to a Skitarii Vanguard unit, it can be attached to this unit instead.

Doctrina Imperatives Core

At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your army that have the Doctrina Imperatives ability gain the relevant abilities shown below.

PROTECTOR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [HEAVY] ability. ■ Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1. ■ Each time a melee attack targets this unit, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, subtract 1 from the Hit roll.

CONQUEROR IMPERATIVE ■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability. ■ Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1. ■ Each time a model in this unit makes an attack, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, improve the Armour Penetration characteristic of that attack by 1.

Assault Core

Units containing one or more models with an [ASSAULT] weapon can shoot using assault shooting (10.05).

Heavy Core

In your Shooting phase, each time an attack is made with a [HEAVY] weapon, add 1 to the hit roll if all of the following apply to the attacking unit:  - That unit is unengaged.  - That unit was not set up on the battlefield this turn.  - No model in that unit has moved more than 3" this turn.

Enhanced data-tether Datasheet

Each time you select the bearer’s unit as the target of a Stratagem, roll one D6: on a 5+, you gain 1CP.

Omnispex Datasheet

Ranged weapons equipped by models in the bearer’s unit have the IGNORES COVER ability.