VOXROSTER
CodexFactionsT'au EmpireShas'nel [Crucible]

Shas'nel [Crucible]

M6"
T3
SV4+
W3
LD7+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Heavy rail rifle 60"23+ 12-4D6+1
High-yield missile pods 30"63+ 7-12
Ion rifle - standard 30"34+ 7-11
Ion rifle - overcharge 30"34+ 8-22
Pulse carbine 20"23+ 501
Rail rifle 30"14+ 10-43
Seeker missile 48"13+ 14-3D6+1
Semi-automatic grenade launcher - EMP 18"13+ 301
Semi-automatic grenade launcher - fusion 18"13+ 6-13
Twin plasma rifle 18"13+ 8-33
Twin smart missile system 30"43+ 501
Tanglebomb launcher 24"D34+ 501
Fireblade pulse rifle 30"13+ 502
Kroot rifle 24"14+ 401
Blast javelin 18"D64+ 10-22
Fusion blaster 12"13+ 9-4D6
Burst cannon 18"43+ 501
Kroot carbine 18"14+ 402
Kroot long gun 36"13+ 6-23
Dart-bow and tri-blade 24"D3+14+ 402
Kroot scattergun 12"24+ 401
Londaxi tribalest 18"35+ 7-11
Pulse blaster 10"23+ 6-11
Dvorgite skinner 12"D6N/A 4-11
Pulse pistol 12"13+ 501
Kroot pistol and hunting javelins 12"24+ 401
Kroot pistol 12"14+ 401

Melee Weapons

WeaponRangeAWSSAPD
Onager Gauntlet Melee43+ 14-33
Kalamandra's bite Melee44+ 5-11
Rampager fists Melee43+ 6-12
Crushing bulk Melee34+ 601
Bladestave and prey-hook Melee42+ 5-12
Close combat weapon Melee34+ 301
Hunting blades Melee33+ 4-11
Shaper's blade Melee42+ 501
Twin ritualistic blades Melee42+ 5-11

Abilities

Volley Fire Datasheet

While this model is leading a unit, add 1 to the Attacks characteristic of ranged weapons equipped by models in that unit.

Leader Datasheet

This model can be attached to the following units: - Breacher Team - Strike Team

For The Greater Good Core

If your Army Faction is T’AU EMPIRE, at the start of your Shooting phase you can select units from your army with this ability to become Observer units.

During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding FORTIFICATION and Battle-shocked units) select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase.

Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units.

Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the [IGNORES COVER] ability.

Crucible Core

A Character created using Crucible rules has the Crucible ability. Your army may include up to three units with the Crucible ability and these units cannot be given Enhancements.