VOXROSTER
CodexFactionsT'au EmpireOrca Dropship [Legends]

Orca Dropship [Legends]

M20"
T12
SV3+
W28
LD7+
OC-

Composition & Wargear

Orca Dropship [Legends]
Choose one Wargear Armoured hull (max 1) / Long-barrelled burst cannon (max 2)

Ranged Weapons

WeaponRangeABSSAPD
Long-barrelled burst cannon 36"44+ 501
Missile pod 30"24+ 7-12

Melee Weapons

WeaponRangeAWSSAPD
Armoured hull Melee35+ 801
Onager Gauntlet Melee43+ 14-33

Abilities

Jet Pack Insertion Datasheet

At the end of your opponent’s Movement phase, one or more units embarked within this TRANSPORT can disembark from it, provided every model in each of those disembarking units has the Deep Strike ability.

Damaged: 1-9 Wounds Remaining Datasheet

While this model has 1-9 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Deadly Demise Core

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").  Example:* An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise* ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

Hover Core

Each time this unit takes to the skies (21.03), do not subtract 2" from the maximum distance.

For The Greater Good Core

If your Army Faction is T’AU EMPIRE, at the start of your Shooting phase you can select units from your army with this ability to become Observer units.

During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding FORTIFICATION and Battle-shocked units) select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase.

Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units.

Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the [IGNORES COVER] ability.