Excruciator [Crucible]
M7"
T4
SV3+
W4
LD6+
OC1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Agonising Energies - witchfire | 18" | D6 | 3+ | 5 | -1 | D3 |
| Agonising Energies - focused witchfire | 18" | D6 | 3+ | 6 | -2 | D3 |
| Boltgun | 24" | 2 | 2+ | 4 | 0 | 1 |
| Blastmaster - varied frequency | 18" | 6 | 2+ | 6 | -2 | 1 |
| Blastmaster - single frequency | 18" | 3 | 2+ | 10 | -2 | 3 |
| Combi-bolter | 24" | 2 | 2+ | 4 | 0 | 1 |
| Combi-weapon | 24" | 1 | 2+ | 4 | 0 | 1 |
| Heavy flamer | 12" | D6 | N/A | 5 | -1 | 1 |
| Plasma gun - standard | 24" | 1 | 2+ | 7 | -2 | 1 |
| Plasma gun - supercharge | 24" | 1 | 2+ | 8 | -3 | 2 |
| Reaper autocannon | 36" | 4 | 2+ | 7 | -1 | 1 |
| Sonic blaster | 18" | 3 | 2+ | 5 | -1 | 2 |
| Plasma pistol - standard | 12" | 1 | 2+ | 7 | -2 | 1 |
| Plasma pistol - supercharge | 12" | 1 | 2+ | 8 | -3 | 2 |
| Bolt pistol | 12" | 1 | 2+ | 4 | 0 | 1 |
| Screamer pistol | 12" | 3 | 2+ | 5 | -1 | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Blissblade | Melee | 4 | 2+ | 6 | -3 | 2 |
| Chainfist | Melee | 5 | 3+ | 8 | -2 | 2 |
| Close combat weapon | Melee | 6 | 2+ | 4 | 0 | 1 |
| Dueling sabre | Melee | 5 | 3+ | 4 | -1 | 1 |
| Force weapon | Melee | 4 | 3+ | 6 | -1 | D3 |
| Master-crafted power sword | Melee | 5 | 2+ | 5 | -2 | 2 |
| Paired accursed weapons | Melee | 6 | 2+ | 5 | -2 | 1 |
| Phoenix power spear | Melee | 5 | 2+ | 7 | -2 | 2 |
| Power fist | Melee | 5 | 3+ | 8 | -2 | 2 |
| Power weapon | Melee | 6 | 2+ | 5 | -2 | 1 |
| Rapture lash | Melee | 4 | 2+ | 4 | -1 | 1 |
Abilities
Leader Datasheet
This unit can be attached to the following units: Infractors, Noise Marines, Tormentors
Warped Invigoration (Psychic) Datasheet
In your Shooting phase, after this model has shot, if an enemy unit was hit by one or more of those attacks, until the end of the turn, add 1 to Charge rolls made for this unit.
Thrill Seekers Core
If your Army Faction is Emperor's Children, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.