Chaos Spawn
M10"
T5
SV4+
W4
LD7+
OC1
Composition & Wargear
2× Chaos Spawn
Equipped Hideous Mutations
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hideous Mutations | Melee | D6+2 | 4+ | 5 | -1 | 2 |
Abilities
Scuttling Horrors Datasheet
In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to 6”.
Feel No Pain Core
This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost.
Thrill Seekers Core
If your Army Faction is Emperor's Children, this unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back, but when doing so: - It cannot target a unit it was within Engagement Range of at the start of the turn - It cannot target a unit that was the target of another unit's charge or attack this phase.