VOXROSTER
CodexFactionsNecronsOphydian Destroyers

Ophydian Destroyers

M10"
T5
SV4+
W3
LD7+
OC2

Composition & Wargear

Ophydian Destroyer
Equipped Ophydian hyperphase weapons
Up to None 3-6 Destroyers take: Ophydian Destroyer (max 6)

Melee Weapons

WeaponRangeAWSSAPD
Ophydian hyperphase weapons Melee53+ 4-22

Abilities

Tunnelling Horrors Datasheet

At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield. In the Reinforcements step of your next Movement phase, set it up anywhere on the battlefield that is more than 8" horizontally away from all enemy models.

Reanimation Protocols Core

If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.

Deep Strike Core

Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.