VOXROSTER
CodexFactionsNecronsLokhust Destroyers

Lokhust Destroyers

M8"
T6
SV3+
W3
LD7+
OC2

Composition & Wargear

Lokhust Destroyer
Equipped Gauss cannon, Close combat weapon

Ranged Weapons

WeaponRangeABSSAPD
Gauss cannon 24"33+ 5-22

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon Melee23+ 401

Abilities

Hard-wired for Destruction Datasheet

Each time a model in this unit makes a ranged attack that targets the closest eligible enemy unit, re-roll a Hit roll of 1. If the target of that attack is within range of an objective marker your opponent controls, you can re-roll the Hit roll instead.

Reanimation Protocols Core

If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound: ■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound. ■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining. Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.

Lethal Hits Core

Each time an attack made with a [LETHAL HITS] weapon results in a critical hit, you can choose for that attack to automatically wound the target.  Designer’s Note:* Choosing to automatically wound the target means that no wound roll is made for that attack. You may decide against this, as it means that attack cannot result in a critical wound* and so cannot trigger other abilities such as [DEVASTATING WOUNDS].