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CodexFactionsBlood AngelsDeath Company Intercessors

Death Company Intercessors

M6"
T4
SV3+
W2
LD6+
OC1

Composition & Wargear

5-10× Death Company Intercessor
Each model one of: Death Company Intercessor / melee weapon (max 1) / alternate pistol (max 1)

Ranged Weapons

WeaponRangeABSSAPD
Astartes Grenade Launcher - Frag 24"D33+ 401
Astartes Grenade Launcher - Krak 24"13+ 9-2D3
Bolt pistol 12"13+ 401
Bolt Rifle 24"23+ 4-11
Heavy Bolt Pistol 18"13+ 4-11
Hand flamer 12"D6N/A 301
Plasma pistol - supercharge 12"13+ 8-32
Plasma pistol - standard 12"13+ 7-21
Vortex bolt 24"12+ 40D3+3

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon Melee33+ 401
Astartes Chainsword Melee43+ 4-11
Power fist Melee33+ 8-22
Thunder Hammer Melee34+ 8-22
Power weapon Melee43+ 5-21
Paragon Blade Melee62+ 6-33
Monster Slayer of Caliban Melee72+ 6-22
Encarmine Warblade Melee62+ 6-33

Abilities

Feel No Pain Core

This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost. 

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Black Rage Ability

Each time a model in this unit makes a melee attack, you can re‑roll the Hit roll. While this unit is not within 6" of one or more friendly BLOOD ANGELS CHARACTER models, or not within 12" of one or more friendly CHAPLAIN models, it cannot be selected to Fall Back and its Objective Control characteristic is 0.’

Visions of Heresy Ability

Once per turn, you can target this unit with the Fire Overwatch Stratagem or the Heroic Intervention Stratagem for 0CP. While resolving that Strategem, each time a model in this unit makes a ranged attack you can re-roll the Hit roll, or you can re-roll the Charge roll made for this unit [whichever applies]

Blast Core

Each time you gather attack dice for a [BLAST] weapon, add one additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form [BLAST X], each time you gather attack dice for such a weapon, add X additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down) instead.  Example:* If a [BLAST 2] weapon with an A characteristic of 3 targets a unit containing 12 models, you would gather four additional attack dice* for that weapon (for a total of seven for that weapon).