Marneus Calgar in Armour of Antilochus
Composition & Wargear
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Gauntlets of Ultramar | 18" | 4 | 2+ | 4 | -1 | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Gauntlets of Ultramar | Melee | 6 | 2+ | 8 | -3 | 3 |
Abilities
This unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
At the start of your Command phase, if this unit’s Marneus Calgar model is your Warlord and is on the battlefield, you gain 1CP.
This model can be attached to the following units:
■ AGGRESSOR SQUAD ■ ASSAULT INTERCESSOR SQUAD ■ BLADEGUARD VETERAN SQUAD ■ COMPANY HEROES ■ ERADICATOR SQUAD ■ HEAVY INTERCESSOR SQUAD ■ INFERNUS SQUAD ■ INTERCESSOR SQUAD ■ STERNGUARD VETERAN SQUAD ■ TACTICAL SQUAD ■ TERMINATOR ASSAULT SQUAD ■ TERMINATOR SQUAD ■ VICTRIX HONOUR GUARD
Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.
[PISTOL] and [CLOSE-QUARTERS] are identical for all rules purposes.
Units containing one or more models with a [CLOSE-QUARTERS] weapon can shoot using close-quarters shooting (10.06). When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with: - One or more of its [CLOSE-QUARTERS] weapons. - One or more of its other ranged weapons.
Each time an attack is made with a [TWIN-LINKED] weapon, you can re-roll the wound roll.