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CodexFactionsImperial AgentsDeathwatch Agent [Crucible]

Deathwatch Agent [Crucible]

M6"
T4
SV3+
W5
LD6+
OC1

Ranged Weapons

WeaponRangeABSSAPD
Arbites combat shotgun 18"23+ 401
Arbites grenade launcher - frag 24"D33+ 401
Arbites grenade launcher - krak 24"13+ 9-2D3
Artificer-crafted storm bolter 24"23+ 402
Artificer shotgun 12"23+ 402
Boltgun 24"13+ 401
Combi-weapon 24"13+ 4-21
Condemnor boltgun 24"13+ 401
Executioner shotgun 24"13+ 5-11
Heavy bolter 36"34+ 5-12
Master-crafted bolt sniper rifle 36"12+ 5-23
Lasgun 24"13+ 301
Meltagun 12"13+ 9-4D6
Ministorum flamer 12"D6N/A 501
Ministorum heavy flamer 12"D6N/A 6-11
Multi-melta 18"24+ 9-4D6
Plasma gun - standard 24"13+ 7-21
Plasma pistol - supercharge 24"13+ 8-32
Psychic Shock Wave 18"2D6N/A 3-21
Unholy Gaze 18"33+ 8-2D3
Vigil spear 24"22+ 4-12
Webber 12"D6N/A 201
Agent firearm 12"13+ 4-11
Heavy bolt pistol 12"12+ 4-11
Holy pistol 12"33+ 401
Household pistol 12"23+ 5-22
Inferno pistol 6"13+ 8-4D3
Ministorum hand flamer 12"D6N/A 401
Voltaic pistol 12"33+ 4-21

Melee Weapons

WeaponRangeAWSSAPD
Chainfist Melee34+ 6-22
Chainsword Melee53+ 301
Close combat weapon Melee33+ 301
Deathwatch weapon Melee62+ 6-22
Eviscerator Melee33+ 6-22
Excruciator maul Melee43+ 4-12
Force weapon Melee43+ 5-2D3
Power weapon Melee53+ 4-21
Warp grasp Melee43+ 4-21

Abilities

Your Vigil is Not Yet Ended Datasheet

While this model is leading a unit, in your Command phase, you can returned 1 destroyed model (excluding Character models) to that unit.

Leader Datasheet

This model can be attached to the following unit: Deathwatch Kill Team

High-handed Authority Datasheet

While this model is leading a unit, it can embark within any Transport that its Bodyguard unit can embark within.

Assigned Agents Core

If your army Faction is not AGENTS OF THE IMPERIUM, but every model in your army has the IMPERIUM keyword, you can include AGENTS OF THE IMPERIUM units in your army even if they do not have the Faction keyword you selected in the Select Army Faction step. In this case, the maximum number of AGENTS OF THE IMPERIUM units you can include in your army depends on the battle size, as shown below.

Incursion: 1 RETINUE, 1 CHARACTER, 1 REQUISITIONED Strike Force: 2 RETINUE, 2 CHARACTER, 1 REQUISITIONED Onslaught: 3 RETINUE, 3 CHARACTER, 2 REQUISITIONED

Note that you can include AGENTS OF THE IMPERIUM DEDICATED TRANSPORT units in such an army as normal, but each unit must start the battle with one or more units embarked within it, or it cannot be deployed for that battle and will count as having been destroyed during the first battle round.