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CodexFactionsDeath GuardPlague Marines

Plague Marines

M5"
T6
SV3+
W2
LD6+
OC2

Composition & Wargear

4-9× Plague Marine
Each model one of: bubotic weapons (max 4) / Heavy plague weapon (max 4) / blight launcher (max 2) / boltgun / plague spewer (max 2) / icon of despair (max 1)
Up to 2 Special weapons take: Meltagun (max 2) / plasma gun (max 2) / Plague belcher (max 2)

Ranged Weapons

WeaponRangeABSSAPD
Bolt pistol 12"13+ 401
Boltgun 24"23+ 401
Plasma gun - standard 24"13+ 7-21
Plasma gun - supercharge 24"13+ 8-32
Plasma pistol - standard 12"13+ 7-21
Plasma pistol - supercharge 12"13+ 8-32
Blight launcher 24"D33+ 6-12
Plague spewer 12"D6N/A 5-11
Meltagun 12"13+ 9-4D6
Plague belcher 12"D6N/A 401

Melee Weapons

WeaponRangeAWSSAPD
Power fist Melee33+ 8-22
Plague knives Melee33+ 401
Bubotic weapons Melee43+ 5-21
Heavy plague weapon Melee34+ 8-22

Abilities

Infused with the Blessings of Nurgle Datasheet

In your Shooting phase, each time this unit is selected to shoot, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the start of your next turn, that unit is Afflicted.

Nurgle's Gift (Aura) Core

If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more Death Guard units from your army, it is Afflicted.

CONTAGION RANGE 1st Battle Round: Contagion Range = 3" 2nd Battle Round: Contagion Range = 6" 3rd Battle Round Onwards: Contagion Range = 9"

Contagion Range cannot be greater than 12" after modifiers.

AFFLICTED

During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague.

Skullsquirm Blight Each time a model in this unit makes a melee attack, subtract 1 from the Hit roll.

Rattlejoint Ague Worsen the Save characteristic of models in this unit by 1.

Scabrous Soulrot Worsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1).

Lethal Hits Core

Each time an attack made with a [LETHAL HITS] weapon results in a critical hit, you can choose for that attack to automatically wound the target.  Designer’s Note:* Choosing to automatically wound the target means that no wound roll is made for that attack. You may decide against this, as it means that attack cannot result in a critical wound* and so cannot trigger other abilities such as [DEVASTATING WOUNDS].

Melta Core

This ability always takes the form [MELTA X]. Each time a model makes an attack with a [MELTA] weapon, if the target unit was within half range of that weapon in the Select Targets step, until the attacking unit’s attacks have been resolved, add X to that weapon’s D characteristic.  Example:* A model targets a unit that is within half range of a [MELTA 2] weapon with a D characteristic of D6. While resolving those attacks, that weapon has a D characteristic of D6+2**.

Anti Core

This ability always takes the form [ANTI-X Y+]. Each time an attack is made with an [ANTI] weapon, if the target unit has the keyword denoted by X, an unmodified wound roll of Y+ is a critical wound. Example:* An attack made with an [ANTI-VEHICLE 4+] weapon against a Vehicle unit will result in a critical wound on an unmodified wound roll of 4+, while an attack made with an [ANTI-PSYKER 2+] weapon against a Psyker unit will result in a critical wound on an unmodified wound roll* of 2+.

Ignores Cover Core

Each time an attack is made with an [IGNORES COVER] weapon, the target cannot have the benefit of cover against that attack (13.08), including from rules that give a model or unit the benefit of cover (e.g. Stealth).

Torrent Core

Each time an attack is made with a [TORRENT] weapon, that attack automatically hits the target.

Insectile Murmuration Datasheet

When this unit’s attacks target a unit within Contagion Range of a friendly unit, those attacks can re‑roll wound rolls of 1.

Plagueveil Datasheet

This unit has ‑3" detection range.