VOXROSTER
CodexFactionsAdepta SororitasDialogus

Dialogus

M6"
T3
SV3+
W3
LD6+
OC1

Composition & Wargear

Dialogus
Equipped Dialogus Staff

Melee Weapons

WeaponRangeAWSSAPD
Dialogus staff Melee34+ 401

Abilities

Laud Hailer Datasheet

Once per battle, at the start of any phase, you can select one friendly Adepta Sororitas unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked.

Stirring Rhetoric Datasheet

While this model is leading a unit, each time that unit performs an Act of Faith, the value of one of the Miracle dice used in that Act of Faith is first changed to a 6.

Support Datasheet

This model can be attached to the following units: ■ Battle Sisters Squad ■ Celestian Sacresants ■ Dominion Squad ■ Retributor Squad ■ Sisters Novitiate Squad This model can be attached to a Battle Sisters Squad, even if one Canoness, Palatine, Junith Eruita, or Aestred Thurga unit has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Acts of Faith Core

If your Army Faction is Adepta Sororitas, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice.

GAINING MIRACLE DICE If your Army Faction is Adepta Sororitas, you gain 1 Miracle dice: - At the start of each battle round. - Each time an Adepta Sororitas unit from your army is destroyed.

Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool.

PERFORMING AN ACT OF FAITH Before making a dice roll for a model or unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. If it does, select one of the dice from your Miracle dice pool to substitute that dice roll (if a roll involves more than one dice, e.g. a Charge roll or Battle-shock test, only a single dice can be substituted). The dice that is being substituted is not rolled; instead the value of the selected Miracle dice is used as if it had been rolled (this counts as an unmodified dice roll of that value for all rules purposes). Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll all remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll: ■ Advance roll ■ Battle-shock test ■ Charge roll ■ Damage roll ■ Hit roll ■ Saving throw ■ Wound roll