Voice of the Patriarch [Crucible]
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Demolition charges | 6" | D6 | 3+ | 9 | -2 | 2 |
| Grenade launcher - frag | 24" | D3 | 3+ | 4 | 0 | 1 |
| Grenade launcher - krak | 24" | 1 | 3+ | 9 | -2 | D3 |
| Heavy stubber | 36" | 3 | 3+ | 4 | 0 | 1 |
| Hybrid firearm | 24" | 1 | 3+ | 3 | 0 | 1 |
| Mining laser | 24" | 1 | 4+ | 10 | -3 | D6+1 |
| Seismic cannon | 24" | 2 | 4+ | 6 | -1 | D3 |
| Chemical vials | 6" | 1 | 3+ | 1 | -1 | 2 |
| Cult sniper rifle | 36" | 1 | 3+ | 7 | -2 | 3 |
| Flamer | 12" | D6 | N/A | 4 | 0 | 1 |
| Psionic cascade - witchfire | 18" | 1 | 3+ | 12 | -3 | D6+1 |
| Psionic cascade - focused witchfire | 18" | 2 | 3+ | 12 | -3 | D6+1 |
| Webber | 12" | D6 | N/A | 2 | 0 | 1 |
| Remote explosives | 24" | D6+3 | 3+ | 5 | 0 | 1 |
| Anointed pistol | 12" | 1 | 2+ | 4 | 0 | 1 |
| Autopistol | 12" | 1 | 2+ | 3 | 0 | 1 |
| Liberator autostub | 12" | 2 | 2+ | 6 | -2 | 1 |
| Scoped needle pistol | 18" | 1 | 2+ | 1 | 0 | D3 |
| Hand flamer | 12" | D6 | N/A | 3 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Bio-dagger | Melee | 6 | 2+ | 3 | -2 | 2 |
| Close combat weapon | Melee | 4 | 3+ | 3 | 0 | 1 |
| Heavy mining tool | Melee | 3 | 3+ | 5 | -2 | 3 |
| Metamorph mutations - strike | Melee | 3 | 2+ | 5 | -1 | 2 |
| Metamorph mutations - sweep | Melee | 5 | 2+ | 4 | -1 | 1 |
| Power weapon | Melee | 4 | 2+ | 4 | -2 | 1 |
| Cult bonesword | Melee | 5 | 2+ | 5 | -2 | 1 |
| Cult claws and talons | Melee | 4 | 2+ | 4 | -2 | 1 |
| Force stave | Melee | 3 | 3+ | 5 | -1 | D3 |
| Injector goad | Melee | 1 | 3+ | 2 | 0 | D3 |
| Toxin injector claw | Melee | 2 | 2+ | 2 | 0 | D3 |
Abilities
Ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.
This model can be attached to the following units: - Acolyte Hybrids with Hand Flamers - Acolyte Hybrids with Autopistols - Hybrid Metamorphs - Neophyte Hybrids
A Character created using Crucible rules has the Crucible ability. Your army may include up to three units with the Crucible ability and these units cannot be given Enhancements.
Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Each time an attack made with a [LETHAL HITS] weapon results in a critical hit, you can choose for that attack to automatically wound the target. Designer’s Note:* Choosing to automatically wound the target means that no wound roll is made for that attack. You may decide against this, as it means that attack cannot result in a critical wound* and so cannot trigger other abilities such as [DEVASTATING WOUNDS].