Cult Guerrilla [Crucible]
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Demolition charges | 6" | D6 | 3+ | 9 | -2 | 2 |
| Grenade launcher - frag | 24" | D3 | 3+ | 4 | 0 | 1 |
| Grenade launcher - krak | 24" | 1 | 3+ | 9 | -2 | D3 |
| Heavy stubber | 36" | 3 | 3+ | 4 | 0 | 1 |
| Hybrid firearm | 24" | 1 | 3+ | 3 | 0 | 1 |
| Mining laser | 24" | 1 | 4+ | 10 | -3 | D6+1 |
| Seismic cannon | 24" | 2 | 4+ | 6 | -1 | D3 |
| Chemical vials | 6" | 1 | 3+ | 1 | -1 | 2 |
| Cult sniper rifle | 36" | 1 | 3+ | 7 | -2 | 3 |
| Flamer | 12" | D6 | N/A | 4 | 0 | 1 |
| Psionic cascade - witchfire | 18" | 1 | 3+ | 12 | -3 | D6+1 |
| Psionic cascade - focused witchfire | 18" | 2 | 3+ | 12 | -3 | D6+1 |
| Webber | 12" | D6 | N/A | 2 | 0 | 1 |
| Remote explosives | 24" | D6+3 | 3+ | 5 | 0 | 1 |
| Anointed pistol | 12" | 1 | 2+ | 4 | 0 | 1 |
| Autopistol | 12" | 1 | 2+ | 3 | 0 | 1 |
| Liberator autostub | 12" | 2 | 2+ | 6 | -2 | 1 |
| Scoped needle pistol | 18" | 1 | 2+ | 1 | 0 | D3 |
| Hand flamer | 12" | D6 | N/A | 3 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Bio-dagger | Melee | 6 | 2+ | 3 | -2 | 2 |
| Close combat weapon | Melee | 4 | 3+ | 3 | 0 | 1 |
| Heavy mining tool | Melee | 3 | 3+ | 5 | -2 | 3 |
| Metamorph mutations - strike | Melee | 3 | 2+ | 5 | -1 | 2 |
| Metamorph mutations - sweep | Melee | 5 | 2+ | 4 | -1 | 1 |
| Power weapon | Melee | 4 | 2+ | 4 | -2 | 1 |
| Cult bonesword | Melee | 5 | 2+ | 5 | -2 | 1 |
| Cult claws and talons | Melee | 4 | 2+ | 4 | -2 | 1 |
| Force stave | Melee | 3 | 3+ | 5 | -1 | D3 |
| Injector goad | Melee | 1 | 3+ | 2 | 0 | D3 |
| Toxin injector claw | Melee | 2 | 2+ | 2 | 0 | D3 |
Abilities
Once per battle round, one model from your army with this ability can use it when its unit is targeted with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.
This model can be attached to the following units: - Acolyte Hybrids with Hand Flamers - Acolyte Hybrids with Autopistols - Hybrid Metamorphs - Neophyte Hybrids
Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit. If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.
A Character created using Crucible rules has the Crucible ability. Your army may include up to three units with the Crucible ability and these units cannot be given Enhancements.
Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the benefit of cover against that attack (13.08).