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CodexOrksBully Boyz

Bully Boyz

2 DP

Detachment Rule: Da Boss Is Watchin’

Gathered together into an all-conquering mass of hulking brutes, the biggest Nobz and their even larger bosses are - or so they claim - more Orky than anyone else. Their bellowed war cries are louder, their self-belief, impetus and sheer presence an affront to the senses. Theirs is a violent momentum that can roll through entire enemy armies in an unrelenting wave of aggression. At the start of your Command phase , in a turn in which you have not called a Waaagh! , if you have one or more WARBOSS models on the battlefield (or embarked within a TRANSPORT that is on the battlefield), you can call a Waaagh! for a second time this battle. When doing so, that second Waaagh! only counts as having been called for WARBOSS , NOBZ and MEGANOBZ units from your army.

Bully Boyz

Force Disposition: PURGE THE FOE Detachment Points: 2

Enhancements

’Eadstompa (10pts)

Big Gob (20pts)

Da Biggest Boss (15pts)

Tellyporta (25pts)

Stratagems

ARMED TO DATEEF

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Bully Boyz

Nobz load themselves with all manner of weapons in shows of wealth and influence, enabling them to smash the foe with a ceaseless barrage of attacks. WHEN: Your Shooting phase or the Fight phase . TARGET: One NOBZ or MEGANOBZ unit from your army that has not been selected to shoot or fight this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack, re-roll a Hit roll of 1. If a Waaagh! is active for your unit, you can re-roll the Hit roll instead.

CRUSHING IMPACT

Cost: 1CP Type: Epic Deed Stratagem Detachment: Bully Boyz

When a thundering mob of hulking Ork Nobz stampedes into the foe, their crushing momentum is a lethal weapon by itself. WHEN: Your Charge phase , just after a NOBZ or MEGANOBZ unit from your army ends a Charge move . TARGET: That NOBZ or MEGANOBZ unit. EFFECT: Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 5+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds). If a Waaagh! is active for your unit, that enemy unit suffers 1 mortal wound for each 4+ instead. CUT’EM DOWN 1CP Bully Boyz – Battle Tactic Stratagem Furious with any snivelling gitz who attempt to back away from a good fight, Nobz will ruthlessly hack them apart as they turn to flee. WHEN: Your opponent’s Movement phase , just after an enemy unit is selected to Fall Back . TARGET: One NOBZ or MEGANOBZ unit from your army within Engagement Range of that enemy unit. EFFECT: When that enemy unit Falls Back , all models in that enemy unit must take a Desperate Escape test . When doing so, if a Waaagh! is active for your unit, subtract 1 from each of those tests.

TOO ARROGANT TO DIE

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Bully Boyz

With bone-headed arrogance, Nobz will carry on killing before their deaths finally register. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit has selected its targets. TARGET: One NOBZ or MEGANOBZ unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time a model in your unit is destroyed , if that model has not shot or fought this phase, roll one D6, adding 2 to the result if a Waaagh! is active for your unit. On a 5+, do not remove the destroyed model from play; it can shoot or fight after the attacking unit has finished making its attacks, and is then removed from play. ALWAYS LOOKIN’ FER A FIGHT 1CP Bully Boyz – Strategic Ploy Stratagem As one enemy falls to the choppas of a battle-hungry mob of Nobz, they immediately seek out more. WHEN: Fight phase , just after an enemy unit is destroyed . TARGET: One NOBZ or MEGANOBZ unit from your army that destroyed that enemy unit. EFFECT: Until the end of the phase, each time your unit makes a Consolidation move , it can move up to D3+3" instead of up to 3". If a Waaagh! is active for your unit, it can move up to 6" instead.