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CodexNecronsStarshatter Arsenal

Starshatter Arsenal

3 DP

Starshatter Arsenal

Force Disposition: PRIORITY ASSETS Detachment Points: 3

Enhancements

Chrono-impedance Fields (25pts) In your Command phase, select one friendly Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) within 6" of the bearer. Until the start of your next Command phase, each time an attack is allocated to a model in that unit, subtract 1 from the Damage characteristic of that attack.

Demanding Leader (10pts) In your Command phase, select one friendly NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) within 6" of the bearer. Until the start of your next Command phase, that unit is eligible to shoot in a turn in which it Fell Back.

Dread Majesty (30pts) While a friendly Necrons unit (excluding Monster and Titianic units) is within 6" of the bearer, each time a model in that unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1.

Miniaturised Nebuloscope (15pts) Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.

Stratagems

CHRONOSHIFT

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Starshatter Arsenal

The time-bending technologies in the nobility’s powerful vehicles allow them to traverse the battlefield in stuttering bursts of hypervelocity. WHEN: Your Movement phase . TARGET: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army that has not been selected to move this phase. EFFECT: Until the end of the phase, if your unit Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of models in your unit.

DIMENSIONAL TUNNEL

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Starshatter Arsenal

Using phase-shifting technology, Necron war engines can slip into alternate dimensions, leaving only ghostly traces as they move through solid matter. WHEN: Your Movement phase . TARGET: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army. EFFECT: Until the end of the phase, models in your unit can move horizontally through models and terrain features .

ENDLESS SERVITUDE

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Starshatter Arsenal

Should the unclean thralls of lesser species threaten dynastic territories, the fallen Necron soldiery will rise to repel the interlopers. WHEN: End of your Fight phase . TARGET: One NECRONS unit (excluding TITANIC units) from your army that is within range of one or more objective markers you control. EFFECT: Your unit’s Reanimation Protocols activate.

MERCILESS RECLAMATION

Cost: 2CP Type: Battle Tactic Stratagem Detachment: Starshatter Arsenal

The Necrons are driven to reclaim what is theirs, exterminating all who would impede such efforts without mercy. WHEN: Your Shooting phase or the Fight phase . TARGET: One NECRONS unit (excluding TITANIC units) from your army that has not been selected to shoot or fight this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack, if the target of that attack is within range of one or more objective markers , add 1 to the Wound roll .

UNYIELDING FORMS

Cost: 2CP Type: Battle Tactic Stratagem Detachment: Starshatter Arsenal

Wrought from living metal and further protected by the arcane technologies of Crypteks, the forms of Necron vehicles and steeds are almost impervious to conventional weapons. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit has selected its targets. TARGET: One NECRONS VEHICLE or NECRONS MOUNTED unit (excluding TITANIC units) from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time an attack targets a model in your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll .