VOXROSTER
CodexFactionsIron HandsIron Father Feirros

Iron Father Feirros

M5"
T6
SV2+
W6
LD6+
OC1

Composition & Wargear

Iron Father Feirros
Equipped Gorgon's Wrath, Harrowhand, Medusan Manipuli

Ranged Weapons

WeaponRangeABSSAPD
Gorgon's Wrath 36"32+ 5-12
Bolt pistol 12"12+ 401

Melee Weapons

WeaponRangeAWSSAPD
Harrowhand Melee63+ 7-22
Medusan Manipuli Melee23+ 8-23

Abilities

Rites of Tempering Datasheet

While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability

Iron Father Datasheet

While this model is within 3" of one or more friendly Adeptus Astartes Vehicle units, it has the Lone Operative ability.

Master of the Forge Datasheet

In your Command phase, select one friendly Adeptus Astartes Vehicle model within 3" of this model. That model regains up to 3 lost wounds and, until the start of your next Command phase, each time that Vehicle model makes an attack, add 1 to the Hit roll. You cannot select a unit for this ability that has already been selected for the Blessing of the Omnissiah ability this phase, and vice versa.

Leader Datasheet

This model can be attached to the following units:

■ AGGRESSOR SQUAD ■ ERADICATOR SQUAD ■ HEAVY INTERCESSOR SQUAD

Inspiring Commander Datasheet

If you include this model in your army, until the end of the battle, non-Character models in Heavy Intercessor Squad units from your army have an Objective Control characteristic of 3 while they are not Battle-shocked.

Oath of Moment Core

If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Sustained Hits Core

This ability always takes the form [SUSTAINED HITS X]. Each time an attack made with a [SUSTAINED HITS] weapon results in a critical hit, that attack results in a number of additional hits on the target as denoted by X. Example: An attack made with a *[SUSTAINED HITS 2] weapon results in a critical hit. That attack therefore hits the target three times (once from the critical hit, and twice more from the [SUSTAINED HITS 2] ability).

Extra Attacks Core

Each time a unit containing one or more models with an [EXTRA ATTACKS] weapon fights, those models will make attacks with those weapons in addition to any others. In the Select Weapons step (04.01), for each of those models, you must select:  - All of that model’s [EXTRA ATTACKS] weapons.  - One of that model’s other melee weapons, if possible.