Asmodai
Composition & Wargear
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Heavy Bolt Pistol | 18" | 1 | 3+ | 4 | -1 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Crozius Arcanum and Power Weapon - strike | Melee | 5 | 2+ | 6 | -2 | 2 |
| Crozius Arcanum and Power Weapon - sweep | Melee | 8 | 2+ | 5 | -2 | 1 |
Abilities
While this model is leading a unit, each time a model in that unit makes a melee attack, you can re-roll the Hit roll.
At the start of the Fight phase, each enemy Character unit within 6" of this model must take a Battle-shock test, subtracting 1 from that test when they do. In addition, each time this model destroys an enemy Character model with a melee attack, you gain 1CP.
This model can be attached to the following units: ■ Assault Intercessor Squad ■ Bladeguard Veteran Squad ■ Hellblaster Squad ■ Infernus Squad ■ Inner Circle Companions ■ Intercessor Squad ■ Sternguard Veteran Squad ■ Tactical Squad
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.
[PISTOL] and [CLOSE-QUARTERS] are identical for all rules purposes.
Units containing one or more models with a [CLOSE-QUARTERS] weapon can shoot using close-quarters shooting (10.06). When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with: - One or more of its [CLOSE-QUARTERS] weapons. - One or more of its other ranged weapons.