STRANDS OF TIME
Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Hexwarp Thrallband
By drawing upon their expanding nexus of magic, this disciple of Tzeentch can tear strands of temporal energy from the Warp and wind them around themselves and their thralls. Lent speed by this garland of stolen time, they melt away from their foes’ desperate strikes before lashing out again. WHEN: Your Movement phase , just after a THOUSAND SONS PSYKER unit from your army Falls Back . TARGET: That THOUSAND SONS PSYKER unit. EFFECT: Until the end of the turn, your unit is eligible to shoot or declare a charge in a turn in which it Fell Back. If your unit is wholly within your army’s Flow of Magic when it is targeted with this Stratagem, then until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.