VOXROSTER
CodexT'au EmpireRetaliation Cadre

Retaliation Cadre

2 DP

Retaliation Cadre

Force Disposition: PURGE THE FOE Detachment Points: 2

Enhancements

Internal Grenade Racks (20pts)

Prototype Weapon System (15pts)

Puretide Engram Neurochip (15pts)

Starflare Ignition System (20pts)

Stratagems

FAIL-SAFE DETONATOR

Cost: 2CP Type: Epic Deed Stratagem Detachment: Retaliation Cadre

Devices are incorporated into some battlesuits either to prevent high-ranking pilots being taken alive for interrogation or to prevent just such fatal explosions. WHEN: Any phase, just after a T’AU EMPIRE BATTLESUIT model from your army is destroyed . TARGET: That destroyed model’s unit. You can use this Stratagem on that unit even if that unit was just destroyed. EFFECT: Before removing your model from play, if it has the Deadly Demise ability, do not roll for that ability; instead, you can choose whether the result of that roll is a 1 or a 6. If your model does not have the Deadly Demise ability, roll one D6 for each unit within 6" of it: on a 4+, that unit suffers D3 mortal wounds .

STIMM INJECTORS

Cost: 1CP Type: Wargear Stratagem Detachment: Retaliation Cadre

On-board hypodermics shunt pain-blockers and chemical stimulants into the pilot's system. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit has selected its targets. TARGET: One T’AU EMPIRE BATTLESUIT unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 6+ ability.

THE SHORTENED BLADE

Cost: 2CP Type: Strategic Ploy Stratagem Detachment: Retaliation Cadre

Made famous by Commander Farsight and his protege Brightsword, this philosophy encourages pilots to drop into the very teeth of the enemy army and apply their firepower at point-blank range. WHEN: Your Movement phase . TARGET: One T’AU EMPIRE BATTLESUIT unit from your army that is arriving using the Deep Strike ability this phase. EFFECT: Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy models. RESTRICTIONS: A unit targeted with this Stratagem is not eligible to declare a charge in the same turn. THE ARRO’KON PROTOCOL 1CP Retaliation Cadre – Battle Tactic Stratagem Commander Arro’kon’s teachings are considered pre-eminent in the art of engaging and eliminating numerically overwhelming enemy formations. WHEN: Your Shooting phase . TARGET: One T’AU EMPIRE BATTLESUIT unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit that contains 6 or more models, that attack has the [SUSTAINED HITS 1] ability. If that attack targets an enemy unit that contains 11 or more models, it has the [SUSTAINED HITS 2] ability instead.

THE TORCHSTAR GAMBIT

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Retaliation Cadre

Though now disgraced by association with O'Shovah, Sub-Commander Torchstar’s strike-and-fade tactics are still taught - albeit officially under other names - in many Fire caste academies. WHEN: Your Shooting phase . TARGET: One T’AU EMPIRE BATTLESUIT unit from your army that can FLY whose attacks have been resolved this phase. EFFECT: If your unit is not within Engagement Range of one or more enemy units, it can make a Normal move . If it does, your unit cannot declare a charge this turn