VOXROSTER
CodexDeath GuardFlyblown Host

Flyblown Host

1 DP

Flyblown Host

Force Disposition: RECONNAISSANCE Detachment Points: 1

Enhancements

Insectile Murmuration (Upgrade) (15pts)

Plagueveil (Upgrade) (15pts)

Stratagems

DRONING HORROR

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Flyblown Host

Clouds of droning daemon flies sweep across the battlefield to envelop the enemies of the Death Guard. As their victims claw and scratch at the seething swarms, Mortarion’s sons pick off their targets at leisure. WHEN: Your Shooting phase . TARGET: One DEATH GUARD INFANTRY unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack, re-roll a Hit roll of 1. If that attack targets a unit within half range, you can re-roll the Hit roll instead.

ENERVATING ONSLAUGHT

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Flyblown Host

Swathed in a buzzing cloak of pathogenic decay, Nurgle’s chosen crash into the foe, disease dealing death as surely as fist, maul and blade. WHEN: Your Charge phase , just after a DEATH GUARD INFANTRY unit from your army makes a Charge move . TARGET: That DEATH GUARD INFANTRY unit. EFFECT: Select one enemy unit within Engagement Range of your unit (excluding MONSTERS and VEHICLES ). Roll one D6 for each model in your unit that is within Engagement Range of that unit, adding 1 to the result if that model is not a CULTIST or POXWALKER model: for each 5+, the selected enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).

EYE OF THE SWARM

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Flyblown Host

The vermin swarms intensify as the Death Guard close in upon the enemy. As their foes clutch and tear their crawling skin, pitiless Plague Marines unleash volleys of point‑blank fire into their tormented foes. WHEN: Your Shooting phase . TARGET: One DEATH GUARD INFANTRY unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit (excluding Blast weapons ) have the [PISTOL] ability.

NAUSEATING PAROXYSMS

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Flyblown Host

The contagion borne by the Death Guard and their attendant swarms of winged vermin triggers bouts of sickness and convulsion in those they encounter. WHEN: Start of the Fight phase . TARGET: One DEATH GUARD INFANTRY unit from your army that is within Engagement Range of one or more enemy units. EFFECT: Select one enemy unit within Engagement Range of your unit. That unit must take a Battle-shock test , subtracting 1 from the result.

VERMIN CLOUD

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Flyblown Host

The storm of insectile contagion sweeps forward, dragging the Death Guard in its wake. None will escape the Plague God’s embrace. WHEN: Fight phase . TARGET: One DEATH GUARD INFANTRY unit from your army that has not been selected to fight this phase. EFFECT: Until the end of the phase, each time a model in this unit makes a Pile-in or Consolidation move , it can move up to 6" instead of up to 3".