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CodexChaos DaemonsShadow Legion

Shadow Legion

2 DP

Shadow Legion

Force Disposition: PURGE THE FOE Detachment Points: 2

Enhancements

Fade to Darkness (30pts) At the end of the Fight phase, if the bearer’s unit destroyed one or more enemy units this phase and is not within Engagement Range of one or more enemy units, you can remove the bearer’s unit from the battlefield and place it into Strategic Reserves.

Leaping Shadows (25pts) Models in the bearer's unit have the Scouts 9" ability.

Malice Made Manifest (25pts) At the start of the Fight phase, select one enemy unit within Engagement Range of the bearer’s unit and roll one D6: on a 2‑5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds.

Mantle of Gloom (20pts)

Stratagems

CHANNELLED WRATH

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Shadow Legion

Khorne may not care whence the blood flows, but Be’lakor is more discerning. He directs his slaughter-crazed followers to strike the most pressing targets with all their infernal fury. WHEN: Fight phase . TARGET: One SHADOW LEGION unit from your army that has not been selected to fight this phase. EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability. If your unit has the KHORNE keyword, until the end of the phase, improve the Armour Penetration characteristic of those weapons by 1 as well.

DEATH DENIED

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Shadow Legion

Even death does not free one from Be’lakor’s grasp. Those who disappoint him may be dragged back through the veil, granted one last chance to impress their master or face the full extent of his wrath. WHEN: Your Command phase . TARGET: One SHADOW LEGION unit from your army. EFFECT: One model in your unit regains up to 3 lost wounds. In addition, If your unit has the TZEENTCH keyword, return up to one destroyed model (excluding CHARACTER models) to your unit with its full wounds remaining.

ENCROACHING DARKNESS

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Shadow Legion

Be’lakor’s aura falls across the field of battle, bearing servants both mortal and daemonic to war. Attuned to the gloom, these new arrivals combine their fire to unleash death upon the cowering foe. WHEN: Your Shooting phase . TARGET: Up to one SHADOW LEGION HERETIC ASTARTES unit from your army and up to one SHADOW LEGION LEGIONES DAEMONICA unit from your army. You can only select units that arrived from Reserves this turn. EFFECT: Until the end of the phase, weapons equipped by models in your selected units have the [IGNORES COVER] ability.

SHADE PATH

Cost: 2CP Type: Battle Tactic Stratagem Detachment: Shadow Legion

A chill penumbra settles over the oncoming foe. Those that manage to cut their way through the blanket of twilight find themselves seized with terror as the darkness parts and the horrific nature of their enemy is revealed. WHEN: Your opponent’s Charge phase , just after an enemy unit declares a charge . TARGET: One SHADOW LEGION unit from your army that was selected as a target of that charge. EFFECT: Until the end of the phase, subtract 2 from Charge rolls made for that enemy unit. In addition, if your unit has the NURGLE keyword, that enemy unit must take a Battle-shock test .

SPITEFUL DEMISE

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Shadow Legion

Malevolent to the last, Be’lakor’s thralls expend their final reserves of mortal strength and empyric might in an act of vengeance, unleashing torrents of killing energy in all directions. WHEN: Any phase, just after a SHADOW LEGION unit from your army is destroyed, before removing the last model in that unit from the battlefield and before rolling any dice for the Deadly Demise ability. TARGET: That SHADOW LEGION unit. You can use this Stratagem on that unit even though it was just destroyed. EFFECT: Roll one D6 for each enemy unit that is within Engagement Range of the last model in your unit, adding 2 to the result if your unit has the SLAANESH keyword: on a 4-5, that enemy unit suffers D3 mortal wounds ; on a 6+, that enemy unit suffers 3 mortal wounds.