SHIELD NODES
Cost: 1CP
Type: Battle Tactic Stratagem
Detachment: Guardian Battlehost
Exploiting a spar of old Aeldari technology, these warriors engage the flickering ghosts of ancient defensive force fields. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit has selected its targets. TARGET: One DIRE AVENGERS or GUARDIANS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: If your unit is within range of one or more objective markers , until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll . VAUL’S VENGEANCE 1CP Guardian Battlehost – Battle Tactic Stratagem Swift and terrible vengeance comes for those who dare strike down the warriors of the Aeldari in the form of searing heavy weapons fire. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit destroys a DIRE AVENGERS or GUARDIANS unit from your army. TARGET: One WAR WALKERS unit from your army. EFFECT: After that enemy unit has finished making its attacks, your unit can shoot as if it were your Shooting phase, but when resolving those attacks, it can only target that enemy unit (and only if it is an eligible target). RESTRICTIONS: You can only use this Stratagem once per battle round .