VOXROSTER
CodexAeldariGuardian Battlehost

Guardian Battlehost

2 DP

Guardian Battlehost

Force Disposition: TAKE AND HOLD Detachment Points: 2

Enhancements

Breath of Vaul (10pts)

Craftworld’s Champion (25pts)

Ethereal Pathway (30pts)

Protector of the Paths (20pts)

Stratagems

BLADES OF ASURYAN

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Guardian Battlehost

Asuryani martial teachings enable those wielding ranged weapons to employ them as close-quarter implements of death as well. WHEN: Your Shooting phase . TARGET: One DIRE AVENGERS or GUARDIANS unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [PISTOL] ability.

SHIELD NODES

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Guardian Battlehost

Exploiting a spar of old Aeldari technology, these warriors engage the flickering ghosts of ancient defensive force fields. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit has selected its targets. TARGET: One DIRE AVENGERS or GUARDIANS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: If your unit is within range of one or more objective markers , until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll . VAUL’S VENGEANCE 1CP Guardian Battlehost – Battle Tactic Stratagem Swift and terrible vengeance comes for those who dare strike down the warriors of the Aeldari in the form of searing heavy weapons fire. WHEN: Your opponent’s Shooting phase or the Fight phase , just after an enemy unit destroys a DIRE AVENGERS or GUARDIANS unit from your army. TARGET: One WAR WALKERS unit from your army. EFFECT: After that enemy unit has finished making its attacks, your unit can shoot as if it were your Shooting phase, but when resolving those attacks, it can only target that enemy unit (and only if it is an eligible target). RESTRICTIONS: You can only use this Stratagem once per battle round .

TIME TO STRIKE

Cost: 1CP Type: Strategic Ploy Stratagem Detachment: Guardian Battlehost

Storm Guardians train to recognise where and when their selfless aggression can best benefit their craftworld and never to miss such opportunities. WHEN: Your Movement phase . TARGET: One STORM GUARDIANS unit from your army that has not been selected to move this phase. EFFECT: Until the end of the phase, each time your unit Advances , do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in your unit. Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Advanced.

WARDING SALVOES

Cost: 1CP Type: Battle Tactic Stratagem Detachment: Guardian Battlehost

Woe betide the foe that seeks to claim the holdings of armed and determined Asuryani. WHEN: Your Shooting phase or the Fight phase . TARGET: One DIRE AVENGERS or GUARDIANS unit from your army that has not been selected to shoot or fight this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit within range of one or more objective markers , you can re-roll the Wound roll .